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challenges and learnings

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One of the major lessons I've learnt this term was how important it is to produce an accurate storyboard. When I finally understood the effect it had on my workflow, it all became so much easier. Once I've finalized the storyboard, the project could be produced without having any conceptional concerns anymore.
I've also learnt to experiment with ideas quickly in order to make sure, if they work or not and if the experiment failed, to develop the idea further.
My masking skills in After Effects, have become really good, since I had to mask every single ink-flow manually. That was probably the most painful part of this project, but in a good way. I learnt so much.

I still find the camera movements challenging to control and to simulate real movement. Though the more I use it and the more I practice, the better I become. I also experimented a lot with different conceptional ideas and soundtracks, which I could have reduced a bit more, in order to save time for the final solution. Yet, I also needed to go through that process of developing different ideas, to get me where I was in the end.

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